Daikokuten's Cabin
Cabin
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Residents
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Counselor
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Lieutenant Counselor
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Members
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Inactive
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Adoption
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Campers Not Year Round
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Former Members
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Powers
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Offensive
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- Children of Daikokuten, after receiving any kind of physical pain or wound, are able to empower their next successful attack, causing it to do more damage than it normally would.
- Children of Daikokuten are able to disarm an opponent and take their weapon easily.
Defensive
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- Children of Daikokuten are able to induce a greed on a person, stopping them from attacking for a short time.
Passive
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- Children of Daikokuten have innate reflexes which allows them to fight and dodge quickly.
- Children of Daikokuten are stronger when there is an abundance of wealth around.
Supplementary
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- Children of Daikokuten are able to substitute one's possessions with others. After some time the effect will revert.
- Children of Daikokuten are able to bribe a person making them work for them for a short time; however, the person is still able to fight back and may break free from the bribe.
3 Months After a Character is Made
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- Children of Daikokuten are able to summon a shower of coins which distracts a group of people for a short period of time.
6 Months After a Character is Made
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- Children of Daikokuten are able to mentally connect with another person's mind, allowing them to exchange information. The longer the link is maintained, the larger the energy drained.
9 Months After a Character is Made
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- Children of Daikokuten are able to switch a random ability with another person for as long as the user can hold it. The longer this is maintained, the more energy drained.
Traits
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- Children of Daikokuten make good merchants and businessmen.
- Children of Daikokuten either have a love for buying, trading or selling things.